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The Official Blender 2.0 Guide. With Cd-Rom (Broché)

Carsten Wartmann, Ton Roosendaal

  • Prima Publishing

  • Paru le : 30/10/2001
This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside. Developed... > Lire la suite
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This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside. Developed originally as an in-house tool for a leading European animation studio, Blender is capable of creating broadcast-quality videos and has been used in hundreds of professional productions for major corporations. Find out how you can use the Blender software to create professional 3D graphics packages at a fraction of the cost and size of comparable products. Explore Blender's versatile animation system, contemporary modelling principles, advanced rendering tools, deformation tools, inverse kinematics, and post-production editor. Soon you'll be creating commercials and other broadcast-quality content, as well as multimedia and 3D game content.
  • INTRODUCTION
    • About this book
    • Quickstart
    • Using Blender
  • MODEL
    • Mesh modelling
    • Curves and surfaces
    • Special modelling techniques
  • RENDER
    • Materials and textures
    • Lighting
  • ANIMATION
    • Animation
    • Particle effects
    • Python scripting
  • REFERENCE
    • The interface
    • The buttons.
  • Date de parution : 30/10/2001
  • Editeur : Prima Publishing
  • ISBN : 0-7615-3513-6
  • EAN : 9780761535133
  • Présentation : Broché
  • Nb. de pages : 253 pages
  • Poids : 0.85 Kg
  • Dimensions : 21,7 cm × 27,4 cm × 1,4 cm
Carsten Wartmann et Ton Roosendaal - The Official Blender 2.0 Guide. With Cd-Rom.
The Official Blender 2.0 Guide. With Cd-Rom
Carsten Wartmann, ...
65,80 €