This sequel to the best-selling volume, GRAPHICS GEMS, contains over seventy-five new "gems": Practical computer graphics programming ideas, methods,... > Lire la suite
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This sequel to the best-selling volume, GRAPHICS GEMS, contains over seventy-five new "gems": Practical computer graphics programming ideas, methods, and techniques that anyone can use, ranging from basic geometry to advanced image processing and rendering. Many of the gems contain public domain implementations in the C language that are complete and ready to run.
Like its predecessor, GRAPHICS GEMS II is written by professional graphics programmers. The tools in this book are immediately helpful in writing programs that are clean, fast, and elegant.