Three orders of berserkers. Three orders of superhuman, magic hunting berserkers. Three orders of concrete crushing, car chucking, so angry about to burst... > Lire la suite
Three orders of berserkers. Three orders of superhuman, magic hunting berserkers. Three orders of concrete crushing, car chucking, so angry about to burst a blood vessel, berserkers, are hunting newly minted sorcerer Brad Carson. And he's going to hunt them back. While on a high school trip to New York, thanks to the meddling of an overly curious friend, Brad bears witness to a battle between warriors of a caliber that hasn't existed for thousands of years. When they try to silence him he manifests a power that does more than just save his life, it puts all of his would be killers through the side of a building. Not to mention overturns a few cars, rips a handful of signs out of the ground, and generally makes a street look like a few dozen rioting sports fans had just been by. He is a sorcerer, a rarity in this day and age, but with that rarity comes value. Now the berserkers don't want to kill him, they each want to recruit him for their own 'Lord'. And their idea of recruitment involves more threats, torture, and general will breaking than Brad cares to go through at the moment. Not that he's bothered by any of this. Brad has always been smart, always been cocky, and he knows that with a little training assistance from his sidekicks, err, friends, he'll master his magic and he'll be the one standing on top at the end. Oh he's going to have some fun with this mess he's found himself in.